"noMusic": true, (Disables in-game music) Set Player Light (Sets the radius (in blocks) of the player's light during lights out mode) ![]() "fallAnimationLoop": true (makes "fallframes" loop) "supersizeChildren": true, (When the enemy is supersized, it will supersize all "spawnchildren")ĪDDED custom timer actions: "tonumber", "tostring", "trackreverse", "if" (see "customtriggers") "stompBounceJump": 2.125, (Stomp bounce height when not jump button (maker physics only)) "stompBounceNoJump": 1.25, (Stomp bounce height when not holding jump button (maker physics only)) "showIconInEditor": true, (Shows custom icon in the level as its being edited) "noCoinBlockAnimation": true, (Won't have a "coming out of block" animation) ![]() "noHitSound": true, (Won't make sound when hitting blocks) "customtrigger": ,0]], (if statements and triggers) "doesntPressButtons": true, (Won't be able to activate portal weighted buttons) "transformtrigger": "tracked" (Will transform if it was placed on track) ![]() "shotFrame": 1, (Frame used when enemy is shot)
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